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Several Infectors, Pregnants, Lurkers and Slashers can all attack after the Wheezer is killed. However, one should be wary of what comes after the Wheezer is dealt with.A simple foot-stomp will save ammunition (barring the one out of reach, where a firearm is needed.) They should still be dealt with fast, as their gas can cause Isaac to suffocate to death, as it fills up the room that the player is in, and only dissipates when the Wheezer is eliminated. No strategy is needed for the Wheezers, as they are mostly harmless to the player.Isaac and Carver must kill them in order to proceed with their mission as they are poisoning the a section of the warehouse. Two of them are seen again in Dead Space 3 in the Archaeology Warehouse. They are often alone, and the only true threat is multiple dangerous Necromorphs appearing after their death. In fact, all of them (with the exception of one stuck in a nutrient vat storage chamber) can be killed with foot-stomps to conserve ammo. Wheezers are virtually harmless while being in the same room as them drains the player's oxygen, they lack any offensive capability and can be dispatched quickly. They are most likely the "terraformers" of any Necromorph ecosystem. A distinct strained breathing sound can be heard in the vicinity of a Wheezer, hence the name. They are constantly in a kneeling position, because their arms and legs are fused together, and as a result are incapable of any type of movement.
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They resemble humans more than any of the other Necromorph species, except for their lungs, which are many times the normal size of human lungs and located outside of their body, taking up most of their back. The Wheezers are responsible for poisoning the air, and all must be killed in order to gain access to the food storage container the Leviathan resides in. There are only a total of eight Wheezers throughout Dead Space. Wheezers are a type of Necromorph encountered in the sixth chapter of Dead Space.